![]() Potions have had some Quality Of Life improvementsĪllow custom ladders to make trapdoors climbableĪdded some ATs to DimensionSettings to ease their useĪllow any Block to announce itself as a potential respawn pointĪdded a new `ProjectileImpactEvent.FishingBobber` event The knockback calculation in `PlayerEntity#attack` has been updated to use the attribute added above ![]() PlayerEntities now have a knockback attribute Piglins now use the MobGriefingEvent when deciding when to pick up itemsįurnaces now use the IRecipeType of the current recipe when calculating burn timeĭraining FluidSources is now respectful of the FluidStack being removed SmallFireballEntity no longer checks the mobGriefing gamerule, in favor of the MobGriefingEvent However 1.16.5 has been super stable for the last several months so we've spent most of development time has been focused on the 1.17 update.Īdded a custom TextureAtlasSprite loaders for blocks that want dynamic textures without a fancy rendererĪdded a data generators for sounds.json filesĪbstractFurnaceTileEntity now uses the more versatile `IRecipe.assemble` function result ![]()
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